{"_id":"5e42dc66743cb90012b3575c","project":"54e7fca9e6e77d1900ed11f0","initVersion":{"_id":"5e13f3dfa826060012d0a477","version":"2.0"},"user":{"_id":"54e7ffdc6a7b0e2300d90d4c","username":"","name":"Joshua Taylor"},"__v":3,"createdAt":"2020-02-11T16:55:02.218Z","changelog":[{"_id":"5e42dc82b591ce0037c4d5ab","update":"SFTP does not display correct host when node is localhost","type":"known"},{"_id":"5e42dc82b591ce0037c4d5aa","update":"Emails are not currently functional","type":"known"},{"_id":"5e42f81a3bee280060aa4603","update":"Installation does not add dependencies for games","type":"known"},{"_id":"5e42f81a3bee280060aa4602","update":"Deploying more nodes does not provide a user-friendly option","type":"known"},{"_id":"5e42f81a3bee280060aa4601","update":"","type":"added"}],"body":"[block:callout]\n{\n  \"type\": \"danger\",\n  \"body\": \"This means that there will be bugs. There may be crippling issues we did not encounter yet. We make no promises it will work as we expected it to be. If you want to be one of the first to use it and to help report these issues, feel free.\",\n  \"title\": \"THIS IS AN ALPHA RELEASE\"\n}\n[/block]\nThe moment we have been waiting for....\n\nv2.0 has finally got an alpha release!\n\nThis release has been a moment we've been waiting for for a long time now. Ever since the release of v1.0 back in February 2017, we have been planning for the eventual rewrite of our panel to improve the UI and solve many of the issues that have plagued it due to the age of the code and the general issues that arose from it. We are proud to finally have something we are willing to give users to play with, and to help report bugs or other issues with it.\n\nThis should go without saying but...this is an alpha. If you ignored the giant red warning above, please go read it. Alpha means expect issues and missing features. If you aren't prepared for it, give our v1.x versions a try.\n\nNow, a summary of what v2.0 is.\n- New UI. This new UI is more designed for function over form, and is a bit more friendly with mobile devices. While it may look very generic, we feel it's using more of the space on your desktop over what the old version did. Do note this UI may change however, as we use it more.\n- Combined code. Before, the node was using separate software and different versioning in order for deployments to work. With v2.0, all installations can be both a node and a panel. A flag decides in what mode the installation will run in. You could run several panels at one in a HA setup, or run many nodes with one panel. Or even no panel at all.\n- No dependencies. You can install the panel and get a working installation, no web server configurations or database required. You still have to install the server dependencies for the games you wish to run, but those are not a part of our panel.\n- Full repo support. With v1.0, the node was the only part of the software that was managed by a repo. Now, the entire panel is in our repo, so it's easy to install and update.\n- Panel API. We now have a fully API-driven panel. All actions you do in the panel are actually API calls, so you can easily create 3rd party addons that consume this API to create new servers, new users, or even manage your server.\n\nOur installation steps for v2.0 can be found over here: https://www.pufferpanel.com/v2.0/docs/getting-started\n\nWe hope you enjoy the years of work we've taken to get to this point, and thank you for using PufferPanel.","slug":"v20-alpha-release-1","title":"v2.0 Alpha Release 1"}

v2.0 Alpha Release 1


[block:callout] { "type": "danger", "body": "This means that there will be bugs. There may be crippling issues we did not encounter yet. We make no promises it will work as we expected it to be. If you want to be one of the first to use it and to help report these issues, feel free.", "title": "THIS IS AN ALPHA RELEASE" } [/block] The moment we have been waiting for.... v2.0 has finally got an alpha release! This release has been a moment we've been waiting for for a long time now. Ever since the release of v1.0 back in February 2017, we have been planning for the eventual rewrite of our panel to improve the UI and solve many of the issues that have plagued it due to the age of the code and the general issues that arose from it. We are proud to finally have something we are willing to give users to play with, and to help report bugs or other issues with it. This should go without saying but...this is an alpha. If you ignored the giant red warning above, please go read it. Alpha means expect issues and missing features. If you aren't prepared for it, give our v1.x versions a try. Now, a summary of what v2.0 is. - New UI. This new UI is more designed for function over form, and is a bit more friendly with mobile devices. While it may look very generic, we feel it's using more of the space on your desktop over what the old version did. Do note this UI may change however, as we use it more. - Combined code. Before, the node was using separate software and different versioning in order for deployments to work. With v2.0, all installations can be both a node and a panel. A flag decides in what mode the installation will run in. You could run several panels at one in a HA setup, or run many nodes with one panel. Or even no panel at all. - No dependencies. You can install the panel and get a working installation, no web server configurations or database required. You still have to install the server dependencies for the games you wish to run, but those are not a part of our panel. - Full repo support. With v1.0, the node was the only part of the software that was managed by a repo. Now, the entire panel is in our repo, so it's easy to install and update. - Panel API. We now have a fully API-driven panel. All actions you do in the panel are actually API calls, so you can easily create 3rd party addons that consume this API to create new servers, new users, or even manage your server. Our installation steps for v2.0 can be found over here: https://www.pufferpanel.com/v2.0/docs/getting-started We hope you enjoy the years of work we've taken to get to this point, and thank you for using PufferPanel.
known
SFTP does not display correct host when node is localhost
known
Emails are not currently functional
known
Installation does not add dependencies for games
known
Deploying more nodes does not provide a user-friendly option